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Ruze Ahkor'Murkon
Amarr No Applicable Corporation
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Posted - 2011.07.22 04:58:00 -
[1]
When you hear someone talk about 'freedom' or go on a tirade about 'anarchy', you realize just how bad it would really be, because you've seen that there are just as many people who use their freedom to destroy great things, as there are those who build great things.
Posts by Ruze Ahkor'Murkon and Ruze |
Ruze Ahkor'Murkon
Amarr No Applicable Corporation
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Posted - 2011.07.22 05:05:00 -
[2]
Originally by: Nimrod Nemesis
Originally by: Flag Bravo When it takes playing Perpetuum to make you realize its time un-sub from eve.
Still don't see what the draw is there. The game is literally terrible.
Meh, it's just a cry for attention. He's upset at CCP and/or EvE, and is taking said frustration out by going out of his way to attempt to coerce others into joining him. One of those 'If I can't have it, nobody should' mindsets that is common in small people.
Don't give it a thought. If Perpetuum is good, it'll prove out in the end.
Posts by Ruze Ahkor'Murkon and Ruze |
Ruze Ahkor'Murkon
Amarr No Applicable Corporation
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Posted - 2011.07.22 05:31:00 -
[3]
Originally by: Flag Bravo
Originally by: Nimrod Nemesis
Originally by: Flag Bravo When it takes playing Perpetuum to make you realize its time un-sub from eve.
Still don't see what the draw is there. The game is literally terrible.
Just like eve was in the beginning. You need to give the game a little time for it to pay off.
CCP was doing something nobody else had done. They were leaving a game world open to players being bad people. They were using a code that wasn't mainstream. And they were doing it all for ****s and giggles and their own want.
It's one thing to start the ball rolling in a niche market (free choice is NOT what the average MMO player really wants, being perfectly honest). It's another thing to try to make good off anothers approach.
We'll see how Perpetuum handles things. Do they take it a step further and polish a great game philosophy? Or do they follow directly in CCP's evolutionary footsteps, from gamers making a game to a business making a profit?
That's up to time.
Posts by Ruze Ahkor'Murkon and Ruze |
Ruze Ahkor'Murkon
Amarr No Applicable Corporation
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Posted - 2011.07.22 05:59:00 -
[4]
Originally by: Flag Bravo
Originally by: Nimrod Nemesis
Originally by: Flag Bravo Just like eve was in the beginning. You need to give the game a little time for it to pay off.
I'm afraid we have diffirent memories of old EVE then, because I have norecollection of even 2004 EVE being as awful as perpet is now.
Would you like to explain that in detail or is this another sperg post about eve-dying-perpetuum-etc?
And your still here? They must have done something right then babes. Maybe Perpetuum is going down the same road only time will tell, but my instincts tell me that Perpetuum holds promise.
Being as honest as I know how, the fact that you feel it holds promise is why you will spend years keeping up with it, playing it, routinely coming back, and also probably why you will want to burn down it's headquarters a decade from now.
The illusion of promise and possibilities holds a lot of sway, but is a double edged sword. In the one hand, you look forward to the future so much you can't wait. In the other, especially in video-game land, you build all these dreams and ideals, and they aren't anywhere close to what the owners of the game have in mind ... and the irony is, you end up feeling like THEY betrayed YOU by not designing THEIR game to YOUR wants.
The secret is to just accept what IS, and not what WILL BE. Because what will be ain't always what you hope will be. I don't play EvE because one day I want to be able to have a bar in a station somewhere. I want that, but I play EvE because I like the game that it is.
Your dreams, and fears, can ruin a game just as fast as any REAL decisions these developers make.
Posts by Ruze Ahkor'Murkon and Ruze |
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